kotor 2 czerka mainframe erase

It's perhaps most useful for the aforementioned melee fighters, since they will be the ones who will generally be targeted by the most enemies during any given fight. One of the steps involves getting droid "credentials" from him, so you can convince B4, that he has to follow you. The scoundrel is also the only class that can easily learn the persuade skill, and since this skill is not usable by party members, you'll be able to do some things that will probably be beyond the ability of the other classes to access, unless they overload themselves on charisma. Since this gives all of your lightsaber attacks +2 damage, it essentially takes the place of four points of strength for lightsaber specialists. Depending on your class, this fight can be quite tough, so keep your medpacs handy--it's probably a good idea to pause every couple of seconds to make sure your health is full. If you wish to simply jump into the game with a minimum amount of hassle, you'll want to create a quick character. By the bar youll find Luxa, the second in command for the Exchange, but she wont talk to you until youve completed a quest from either the Ithorians or Czerka. The rules of the game are fairly basic; check your Completed Quests entries in the menus to get the basics down. You'll regain your teammates once you reach the Academy's interior, though, so this shouldn't be too hard for you; if you're looking for extra experience, or if you just want to be the king of the hill, this is the way to go. For the purposes of the game, demolitions and security are the only two skills that are consistently subject to the 'take 20' rule, so if you wish to disable a mine, or pick a lock, you'll want to make sure you make your attempt outside of combat. If you side with the warrior Rakatan, then you'll be able to obtain this quest from warleader Garn, who stands at the ocean's edge in the north beach area. By bribing a Czerka employee named Corrun Falt, promising him to search the mainframe for compromising evidence against Lorso, she learned that Opo Chano held droid repair credentials on B-4D4. Well, there is. Shut down the sentry turrets first, and then, if you have enough slices left over, use the computer to generate the 'customized Jedi robes.' Head back to Roland Wann at the Republic Embassy. Lashowe is at the far north end of the tombs. When you calm the pair down, you'll finally learn a bit about what the hell has been happening down here. Bribe (for 500 credits) or persuade Corrun Falt to reveal the tech guy, Opo Chano, in charge of looking after the droid. He betrayed some of Davik's friends to the government for some reason, and now resides in a locked room, ever fearful for the day when a bounty hunter comes knocking at his door. One thing you can do to shorten the fight is to rapidly press the fire button (A) right as the mini-game starts up; most of the fighters will be flying straight and low overhead during this time, so you'll have a good chance of taking down two or three of them immediately. Your reward for his death is a Genoharadan Blaster. She will give you a job to visit the Docking Module and intercept the transfer of a droid in Shuttle Bay 2. Scouts gain all three levels of this for free as soon as they're available, but the other classes would be wise to consider this as a back-up feat if nothing else seems to pop out at you. On the other hand, selecting the custom character option will give you access to a much broader array of customizations and allow you to select your player character's (or PC for short) attributes, skills, and feats, in addition to the cosmetic choices required of quick characters. As per usual, explore the area as you see fit; there is quite a lot of treasure hidden away in footlockers throughout Davik's mansion, though some of it is behind locked doors. This should goad the troopers into throwing their grenades; if you run quickly enough, you may avoid their effects. Unfortunately, Holdan couldn't take such a spurning lightly: he decided to place a death mark on her head, and now she fears for her safety and refuses to leave her rooms. No one can really match him when it comes to the gear head skills of computer use, repair, and security, but he excels in skills at the cost of power in battle; he gets around eight vitality per level, which isn't horrible, but he can't use any weapons except for blaster pistols during combat, which obviously will hamper his damage output. Life support packs can be used in place of heal, for instance, assuming you have a decent treat injury score. While bounty hunting doesn't quite fall under the purview of Light side activities, you can goad her into attacking you by simply walking into her room after she tells you to leave. You can use the parts you find to repair the decommissioned droid in the corner, and use it to take out the Sith troopers that roam the hallways. The key here is to incapacitate the Jedi before he can do serious damage; both whirlwind and stasis seem to have a decent chance of connecting, though he will resist your powers more often then not. If you care to avoid that outcome, answer the questions honorably, and the computer will eventually sic two defense droids on you. If you open the door, then lure him back into the antechamber, you may wind up knocking half of his life off with just a few frag mines. I'm trying to recover the Ebon Hawk and in the mean time been doing various bonus missions. Shell have a couple of quests you need to complete first. The rancor, luckily, has his back turned, so don't worry about being stealthy here; just don't get too close. Bounty on Batu Rem This is the man pretending to be Batu Rem, who tried to assassinate you when you first arrived. Talk to the Iridorian to learn about his role in this affair. For Dark Side points bring the droid back to the Jana Lorso at the Czerka Office. The other doors here contain urns with a variety of lightsaber crystals inside of them. You can also just murder the technician to get them, so you can actually get Chodo to give you the money and then just kill the guy anyway and pocket the 2k credits if you're so inclined. Between the cantina bartender on Tatooine and the shady Rodian in East Central Ahto on Manaan, you should be able to compile a deck consisting almost completely of +/-2, 3, and 4 cards; these are the cards that are, given the odds, going to be useful in the most number of situations. Using mines in an offensive capacity is rarely useful, though when it does work, you can sometimes find the skill single-handedly killing off an opponent that three party members combined can't defeat. if I fail though I will be back (Not a insult just saying). Unsure about intro movies and etc. You'll have to question the men involved in the killing, and then tell Bolook whom you think is lying. Change 1 value and try to run the game before making all changes i list below. Return to the surface (being sure to use the northern pressure door in this map; it's a shortcut back to Hrakert station) for dressing-down from Roland, and your reward. Only scoundrels can use the sneak attack feat, and indeed get a new rank in it for free at every other level-up; it corresponds roughly to the backstab attack of a thief character in traditional Dungeons & Dragons. I had a similar difficulty with Jade Empire. You can steal anything you want from these people's lockers and storage containers; don't worry, petty theft apparently isn't much of an issue to the Force, so larceny won't start you on the path to the Dark side. Could someone please help me with this, I sure would appreciate it. If you do give him a false sword, he'll be killed by Uthar the next time you enter the Academy. However, Moza was unsure if it was wise to let him go, as he was now programmed to lie, a trait not expected in droids, thereby causing much trouble. You can also sometimes get lucky and deal more damage than he has life in a very short period of time and kill him outright, but more often, you'll need to wait him out and keep your own health up. Once you have your party set up, head over to the military base, near the elevator leading to the Lower City. The third ranks of weapon proficiencies, called weapon specializations, are a unique case, since they are only available to characters of the soldier class. Once they're all dead, take the commander's excellent equipment and head back to the Grrrwahrr for your quest experience. Luckily for you, the Jedi kept detailed financial records of Malak's empire--you'll use this information to take him to court for tax evasion later on. Unfortunately, there's absolutely no way to get around this built-in penalty of Pazaak's; you'll just need to suck it up and deal with it. This might also be a good time to use some of those hyper stimulants you've probably been hoarding. Due to its alphabetical preeminence, and because Wookiees are cool, we'll head to Kashyykk first. Once you're ready to proceed, head to the northeastern exit of the compound. Once you've chosen your class and gone through the level-up procedure, Dorak will give you a crystal and send you back to Zhar, who will help you construct your saber. You get off on a technicality; congratulations. Check all of the bodies; Sherruk, especially, has some nice loot, including two lightsabers. You can still pump your strength score at character creation, perhaps by under-boosting constitution and making the difference in vitality back later on with the toughness feat. He'll be easily defeated, but will still attempt to turn Juhani to the Dark side, so you'll get another chance to egg her on, or impress upon her the need to chill out. Once Freyyr calms down, you can either proceed with the assassination that Chuundar requested of you, or attempt to help him in his quest to be reinstated as the chieftain of the Wookiee tribe. A high constitution also affects your fortitude saving throw, allowing you to more easily fight off the effects of poison and other harmful physical ailments, or avoid them altogether. He and his cronies can pose a tough challenge for an under-leveled team of adventurers; if you find yourself getting overwhelmed, you may want to skip these guys for now and come back when you have a bit more vitality under your belt. In order to open up this quest, you'll need to inquire with the Chieftain about his people's history after you bring him back the moisture vaporators; he'll ask you to retrieve the pearl, and after you do so, he will refer you to the tribe's storyteller, who will relate their fairly interesting history. These droids are highly resistant to most forms of damage, including energy damage, so your lightsaber won't help you very much. After that, however, when you gain enough experience to advance one level, you leave him as a level four character, thus delaying the level-up, saving it until you get off of Taris and become a Jedi, when you can pile all of those saved levels into your new Jedi class. Opo Chano was a Duros droid repairman and parts salesman on Telos IV Citadel Station during the time of the Dark Wars. This shouldn't be considered an authoritative listing; there are sure to be other items out there. The Czerka offices can be entered from the Residential Module 082 East. If you take out one group of foes, another will magically appear behind you; destroy that group, and another appears immediately afterwards. 16x9 ratios seem to work for me. Knights of the Old Republic II - The Sith Lords is the 2005 sequel by Obsidian Entertainment to BioWare's 2003 . The command deck level will have a few new enemies, mostly Dark Jedi and Sith grenadiers. The availability of Force powers, and especially master speed, unfortunately lend your Jedi characters a huge advantage in battle over your mundane teammates. For these reasons, it's perhaps best to just rely on your teammates for their computer use and repair talents, and make your player-character either a soldier, if you intend on participating in combat, or a scoundrel, if you wish to utilize truly useful skills, like persuade or security. After another locked door (DC 28), you'll be inside Ajunta's Tomb. Needless to say, keep your finger on the trigger. The second rank differs from the first and third in that it reduces the damage dealt to you by two points. If you've seen it in the movies, you can probably do it; if you haven't seen it in the movies, well, you can probably do that, too. Be sure to search their bodies after they die to gain clues as to why the Mandalorians are on Kashyyyk. You do not actually get the profit from this, however. Bastila will remain behind at this point if you're a Dark side character. Read over their definitions in the class section near the beginning of this guide to make sure you're clear on the differences between the classes; this is a binding choice! Security is the euphemism used for that eternally useful skill in KOTOR; characters with at least one point in security can attempt to disable the many locks that you'll encounter throughout the game, with higher skill required for more difficult locks. This will become quite important when battling the Dark Jedi later on in the game, since they will quite often resort to these kinds of attacks when using the Force powers. Ask him about everything and youll find he has 3 bounties for you to complete. Most soldier characters will use skills only rarely, since most skills are related to non-combat activities, so soldiers will generally have to rely on the talents of NPC teammates to make their way past obstacles. When playing as B-4D4, the player can blackmail Opo Chano and receive 20 credits. Version) File Description The original review was in semi-AOL speak and left out some stuff, so mod ta-da, here's a somewhat brand new review for everyone! If you interrogated the prisoner, or fabricated the keycard, head to the supposed Sith Embassy in the East Courtyard; if you want to start a fight, warp back to the Ebon Hawk and head to the Sith's secured hangar. If you decide to be virtuous (for now), kill Kandon and his cohorts. Occasionally you may swerve to hit a booster pad, only to find that obstacles are in your way, and that you're out of position for a pair of booster pads on the opposite side of the track. Jolee is one of the last NPCs you'll add to your party, but he's far from the worst. Dispatch them back to the bosoms of whatever desert gods they worship, then talk to Komad again. Star Wars: KotOR II: The Sith Lords Patches TSL Patch (U.S. While walking through the grove, you'll come across a Twi'lek Jedi who's been sent to investigate a suspicious death. Below are the various players in the game, as well as any additional information I know about them. If you intend to fulfill the ancient prophecy and bring balance to the swoop tracks, you'll need to master a few basics of the game, namely: The first tenet is obvious: if you hit an obstacle, you will never be able to get the time required to win, at least at the highest level of competition, since they will usually knock at least a second off of your time, and your margin of error is going to usually be down to the tenths of a second. He'll dish with the info, which the interrogator will attempt to claim as the result of his work. After killing one or both of these targets, return to Hulas (alone), to get three more targets to take down. Powers like Force push, stun, wound, or slow should all be concentrated on Sherruk; hopefully one of them will grab hold of him, allowing you to chop-socky him until he's dead. And not to put too fine a point on it, but Force immunity is almost always going to be a better feat to have than Force jump, especially in the last few stages of the game. Since it's a sneak attack, you have to ensure that your quarry either doesn't know the blow is about to arrive, or simply can't do anything to defend himself. The tarentatek has a lot of health, but luckily doesn't deal much damage; you shouldn't have a very difficult time defeating it. It's best to focus on settling the conflict with your lightsaber. Vorn is in the Sand People Territory, but you'll need to track down his combat droid first, which is located in-between the two entrances to the area. Before you dispose of the serum, don't forget about the infected outcasts quest that can be completed in the Under City settlement. If the player sides with Jana Lorso rather than Chodo Habat on Telos IV, then Luxa will have Surik collect the owed credits from Opo Chano. There is a side-quest here involving a woman named Dia; see the Side Quests at the end of this planet's section to learn more. When playing as B-4D4 you have the ability to threaten to kill him. Follow it down the hallway, until it kills the Sith guard with the keycard you need to rescue Carth and Bastila, then head back towards your point of origin to free them. Once you have the pass keys and have explored to your satisfaction, head to the elevator in the northern section of the base and proceed to the garage. HK-47 harbors a deep distrust for all organic lifeforms, but reserves most of his frustration for his dealings with those of the pacifist variety. In case we haven't beaten this into your skull yet, any equipment that gives your character immunity to mind-affecting attacks is invaluably when you come across Dark Jedi opponents, which happens with increasing frequency later in the game. There's nothing critical in here, but there are some good upgrades in the footlocker inside the drained pool. The number before the slash is the amount of damage that is ignored; in this case, the first five points of damage from every fire-based attack would be ignored by the character, so that, if an attack was supposed to deal 10 points of fire damage to your whole party, that character would only take five, while the other characters would take full damage. This is the perfect time to upgrade your weaponry; you should've been finding plenty of items around the Vulkar Base. It's certainly possible, especially if you use your teammates to fight all of your battles in solo mode, and are willing to make many, many trips to the load game screen. Indeed, the life of a Jedi guardian should be dedicated to peace, the minimization of bloodshed, and serene meditation on the meaning of the Jedi Code. Unfortunately, once you take him the third time, for 500 credits, he'll refuse to play for money after that. Otherwise, you may want to bring along Mission or T3-M4, if only to get around some locked doors. When you reach the second floor, gear up for a fight; Gadon may be blind, but he can still kick some ass when his back is up against the wall. Even if you can't deter the other enemies from attacking, your best bet is still to try to stun Sherruk somehow and concentrate your attacks on him while he's incapable of fighting back. B-4D4, meet your R2-D2-esque sidekick, T1-N1. As soon as you enter the Docking area youll receive a call from Mozo asking assistance. For the same reason, and also to gain more vitality, the scout and scoundrel may want to reach level five before they stop leveling; they each gain one more feat this way, and the extra life will make the harder fights in the latter stages of Taris a bit easier to manage. Once you complete your Jedi training, you'll be able to find the body of Casus Sandral on the eastern side of the Matale grounds. It probably isn't worth your while to pump awareness up too high; it is, after all, a somewhat passive skill that merely seeks to let your character avoid damage. The less dexterous member of your party rolls a 10, which is unmodified by Dexterity, meaning that that character will take the full 60 points of damage from the Detonator. Obviously, if you intend to bring a character all the way from the Endar Spire to Dantooine without leveling up, you're going to have a hell of a hard time doing so, since you won't have more than 6--12 vitality at most. The other character rolls a 10 as well, but adds his Reflex bonus to the save, which just happens to be +5, meaning that he quickly finds cover before the explosion and only takes half damage. The third rule of Pazaak is: the first game is important, but less important than the last. He'll usually stay right on top of you, but he will occasionally pause to use a Force power like Force breach. 7) Batono This is a bounty quest that you receive from Lt. Grenn and youll find his location from Chodo Habat, the Ithorian.

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